Sketchbook

A little while ago I decided to move away from doing long-term projects and on to quicker, looser, more experimental type of stuff, for which I started a sketchbook. I won't be reposting the contents from the sketchbook over here, as I'd like to keep this place for more finished-looking things (which I'll still try to make every now and again), but you are welcome to follow/check that stuff out if you like at either of the following places:

CGHub Sketchbook  - probably offers the best viewing with the least amount of scrolling;
Conceptart.org Sketchbook - same as above, just a bit busier;
CGFeedback Sketchbook - this one is older and has a bit more stuff, but most of the images are downrezzed and require clicking for high res versions.

There's quite a lot of stuff there already, and I try to update it every week.

A Gift of Technology

"... as a culmination of my work... leaving you these as a means to make lives easier and to build a better world..." Was written on a scroll that was dug out at a site of a long perished civilization.

Dark Armour Design

Another symmetrical mech design. This one was done mostly in Painter.

October, and some new works


Some new images. From left to right: "Green Marine", "Evil Cactus No More" and "Aiah, Sister to the Fire." Aiah is best viewed in high res: here

Drahl "Brawler" Concept Revisit

A somewhat repainted concept of Drahl "Brawler" from a two-year-old version. Wanted to see if I could solve some of the older problems now that I think that I've improved. I still don't think it's getting there, so C&C are welcome.


Older iterations for anyone interested:
2010 version: front back
2008 version: here
2007 version: here
2007 idea exploration: here

Glow

Did this over the spring break. It started off as a doodle, exercise in drawing stuff in perspective, with cross-sections, etc, inspired by industrial and product design drawings. About half way through though it turned into a painting. Glow, a robot, wandering through a derelict space station. Hope you like, and thanks for looking.

Metal, undeath and application to Art Center

Some new images: a couple of the older ones reworked and a few that I did as part of my portfolio to Art Center.

Overlord

I've been meaning to do something evil and/or metal inspired for a while. I'm not sure if I succeeded at that, but this was what came out. A more finished version of a WIP that I had in a gallery here for some time.

Let the healing begin..

Hopefully, mine. Also a more finished version of a WIP in my gallery here. The idea for this originated from a russian joke/saying: " if the doctor says (you're bound) for the morgue, then to the morgue you go. I.e if they pronounced you dead, you don't argue -- they have the expertise. A sarcastic remark I heard used when 'authority' told you to do something you didn't like.

Followed up and re-imagined in a similar vein, in here the patient is obviously not quite dead, being followed by the 'doc'.


***

The following images were part of my application to Art Center from January. They are, supposedly, linked by a story and happen within the same world.

Arrival

I had to do an interesting cityscape with a vehicle and a character, a frame in a story. I've never really done stuff like that before, and there's certainly room for improvement. If you have some suggestions/comments, I'd be glad to hear.

Transit

-Traveling economy class. Here I tried to do a more stylized, situational illustration. Also something I haven't really done before. Not sure if it's quite there yet, but I am at a loss as to what can be done to improve it. Other than maybe rendering it some more and maybe refining that window too..

Ride

-A more conventional vehicle and a character. More of a vehicle design exercise for me, the illustration itself feels very common though:/

Please feel free to leave comments/suggestions. Thanks.

A dragon and a zombie.



"Undead Warrior" and "Blue Dragon". Yes, will need to come up with more imaginative titles..  High Res of the dragon: here